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Weapons Artist

We are looking for a hard surface modeller who specializes in creating high detailed weapons.

Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world.

You like weapons? Well then...you should apply. We are looking for hard surface modellers who have experience making ultra high res weapons. You have an eye for detail and understand that there's a difference between gun metal, raw metal, and painted metal.

QUALIFICATIONS

  • Preferably with 1-3 years of experience as a Character Artist
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package
  • Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Good English communication skills
  • Passion to learn new processes and techniques
  • Open to feedback and able to accept criticism
  • Team player with excellent interpersonal abilities
  • Must be responsible, proactive, accountable, and personable

RESPONSIBILITIES

  • Model and texture assets: both high and low poly versions
  • Create high quality textures in Substance and Photoshop
  • Work within the technical limitations of a variety of game engines
  • Match the required art style of a project
  • Ability to cooperate with teammates to streamline the art creation process
  • When assigned a task, work with your lead to create a plan and schedule
  • Communicate your progress of work to your peers, customers, and leads
  • Provide self-assessment and create improvement plans for your own performance.
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