Our insanely talented team provides high-value art and development services for AAA games and movies.
Game publishers and developers depend on our skills and talent to make their projects a reality. Pixel Mafia isn’t just a supplier — we lend our expertise at all stages of production, making the studio a valued partner and co-conspirator among industry giants.
You can’t get to that level without investing in your team. Pixel Mafia’s greatest resource is its people. The years of training and development we give our team is apparent in every asset, every pixel, we create.
Every day (or night), droves of fans crowd into game servers and social media to obsess over their favorite franchises. This environment has spawned some of the most talented and pop culture-savvy artists in the world.
Many of those artists are part of Pixel Mafia. Much like the city itself, Pixel Mafia nurtures creativity and ingenuity. It builds bonds between its people and provides opportunity for growth. And that’s what makes Pixel Mafia a family.
Pixel Mafia was founded by Walter de Torres and Coby Chan, who both worked at Microsoft Studios and EA. After witnessing the jaw-dropping 3D design work coming out of Manila, the pair decided to set up shop in the city.
Our studio's extensive experience in producing AAA games guides Pixel Mafia in its quest: to deliver world-class work that is out of this world.